- increment(DState<T>) - Method in interface com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlockData
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Increment the DBlockData to the next available state.
- interact(DBlockData, Location, HumanEntity, boolean, CollisionResultBlock) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlock
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Called when a HumanEntity right clicks this block, with either hand.
- InteractionResult - Enum in com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api
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- isBurnable() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
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- isCanMobsSpawnOn() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
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- isCausesSuffocation() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
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- isComplexRedstone(DBlockData) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlock
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Whether or not this block will give comparator output.
- isDestroyableByFluid() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
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- isOccluding(DBlockData, Location) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlock
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Set whether the block is occluding, such as preventing chests from being accessible.
- isOccluding() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
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- isPowerSource(DBlockData) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlock
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Whether or not this block will give off redstone power.