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increment(DState<T>) - Method in interface com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlockData
Increment the DBlockData to the next available state.
interact(DBlockData, Location, HumanEntity, boolean, CollisionResultBlock) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlock
Called when a HumanEntity right clicks this block, with either hand.
InteractionResult - Enum in com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api
 
isBurnable() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
isCanMobsSpawnOn() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
isCausesSuffocation() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
isComplexRedstone(DBlockData) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlock
Whether or not this block will give comparator output.
isDestroyableByFluid() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
isOccluding(DBlockData, Location) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlock
Set whether the block is occluding, such as preventing chests from being accessible.
isOccluding() - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
isPowerSource(DBlockData) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlock
Whether or not this block will give off redstone power.
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