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save(NBTEditor.NBTCompound) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DTileEntity
Called when saving to file.
set(DState<T>, T) - Method in interface com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlockData
Set the value of one of the states of this data.
set(Object, Object...) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.util.NBTEditor.NBTCompound
 
set(T, Object, Object...) - Static method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.util.NBTEditor
Sets the value in the object with the given keys
setAsDefault() - Method in interface com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlockData
Set this as the default data when the block gets placed.
setBlockTag(Block, Object, Object...) - Static method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.util.NBTEditor
Deprecated.
Sets an NBT tag in an block with the provided keys and value Should use the NBTEditor.set(Object, Object, Object...) method instead
setBurnable(boolean) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
setCanMobsSpawnOn(boolean) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
setCausesSuffocation(boolean) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
setDBlockAt(DBlock, Location) - Method in interface com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.NMSHandler
 
setDBlockAt(DBlock, Location, boolean) - Method in interface com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.NMSHandler
 
setDBlockAt(DBlock, Location) - Static method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.DimensionalBlocks
Set a DBlock with the default DBlockData at the given location and update with physics.
setDBlockAt(DBlock, Location, boolean) - Static method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.DimensionalBlocks
Set a DBlock with the default DBlockData at the given location.
setDBlockDataAt(DBlockData, Location) - Method in interface com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.NMSHandler
 
setDBlockDataAt(DBlockData, Location, boolean) - Method in interface com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.NMSHandler
 
setDBlockDataAt(DBlockData, Location) - Static method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.DimensionalBlocks
Set a DBlockData to a current location and update with physics.
setDBlockDataAt(DBlockData, Location, boolean) - Static method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.DimensionalBlocks
Set the block at a current location to the provided DBlockData.
setDestroyableByFluid(boolean) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
setDirection(BlockFace) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.world.CollisionResult
 
setEntityTag(Entity, Object, Object...) - Static method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.util.NBTEditor
Deprecated.
Sets an NBT tag in an entity with the provided keys and value Should use the NBTEditor.set(Object, Object, Object...) method instead
setExplosionResistance(float) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
setItemTag(ItemStack, Object, Object...) - Static method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.util.NBTEditor
Deprecated.
Sets an NBT tag in an item with the provided keys and value Should use the NBTEditor.set(Object, Object, Object...) method instead
setLocation(Location) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.world.CollisionResult
 
setMapColor(Color) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
setOccluding(boolean) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
setPistonReaction(PistonReaction) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DInfo
 
setSkullTexture(Block, String) - Static method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.util.NBTEditor
Sets the texture of a skull block
stepOn(Location, Entity) - Method in class com.aaaaahhhhhhh.bananapuncher714.dimensional.block.library.api.DBlock
Called when an entity is standing directly on top of the block.
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