public interface MapDisplayProvider
Frame to MapDisplay| Modifier and Type | Method and Description |
|---|---|
Frame |
getSource()
Get a
Frame from this provider at any time |
void |
interactAt(org.bukkit.entity.Entity entity,
DisplayInteract action,
int x,
int y)
Interaction with an entity on the board
|
void |
provideFor(MapDisplay display)
Start providing frames for the given display
|
void |
stopProviding()
Terminate this MapDisplayProvider and stop providing frames for any display
|
Frame getSource()
Frame from this provider at any timevoid interactAt(org.bukkit.entity.Entity entity,
DisplayInteract action,
int x,
int y)
entity - Either a player or a projectileaction - Will only be DisplayInteract.PROJECTILE if entity is a projectilex - The X relative to the top left cornery - The Y relative to the top left cornervoid provideFor(MapDisplay display)
display - void stopProviding()